<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>打字练习</title>
<script src="https://cdn.tailwindcss.com"></script>
<link href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.7.2/css/all.min.css" rel="stylesheet">
<script>
tailwind.config = {
theme: {
extend: {
colors: {
primary: '#3B82F6',
secondary: '#F97316',
dark: '#1E293B',
light: '#F8FAFC',
accent: '#8B5CF6',
success: '#10B981',
danger: '#EF4444',
neutral: '#64748B'
},
fontFamily: {
inter: ['Inter', 'sans-serif'],
},
}
}
}
</script>
<style type="text/tailwindcss">
@layer utilities {
.content-auto {
content-visibility: auto;
}
.typing-text-shadow {
text-shadow: 0 0 8px rgba(59, 130, 246, 0.6);
}
.typing-container {
background-image: radial-gradient(circle, rgba(59, 130, 246, 0.1) 0%, rgba(30, 41, 59, 0) 70%);
}
.key-press-animation {
animation: keyPress 0.2s ease-out;
}
.char-correct {
color: #10B981;
text-decoration: underline;
text-decoration-color: #10B981;
}
.char-incorrect {
color: #EF4444;
text-decoration: underline;
text-decoration-color: #EF4444;
}
.bg-gradient-game {
background: linear-gradient(135deg, #1E293B 0%, #0F172A 100%);
}
.typing-cursor {
position: relative;
}
.typing-cursor::after {
content: '';
position: absolute;
right: -2px;
top: 0;
height: 100%;
width: 2px;
background-color: #3B82F6;
animation: blink 1s infinite;
}
.stat-card {
transition: all 0.3s ease;
}
.stat-card:hover {
transform: translateY(-5px);
box-shadow: 0 10px 25px -5px rgba(59, 130, 246, 0.1), 0 10px 10px -5px rgba(59, 130, 246, 0.04);
}
.keyboard-row {
display: flex;
justify-content: center;
margin-bottom: 0.375rem;
}
.key {
display: flex;
align-items: center;
justify-content: center;
border-radius: 0.375rem;
transition: all 0.15s ease;
user-select: none;
transform-origin: center;
position: relative;
overflow: hidden;
}
.key::before {
content: '';
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: linear-gradient(135deg, rgba(255, 255, 255, 0.05) 0%, rgba(255, 255, 255, 0) 100%);
pointer-events: none;
}
.typing-text-container {
max-height: 8rem;
overflow-y: auto;
scrollbar-width: thin;
scrollbar-color: #3B82F6 rgba(255, 255, 255, 0.1);
}
.typing-text-container::-webkit-scrollbar {
width: 6px;
}
.typing-text-container::-webkit-scrollbar-thumb {
background-color: #3B82F6;
border-radius: 3px;
}
.typing-text-container::-webkit-scrollbar-track {
background-color: rgba(255, 255, 255, 0.1);
}
}
@keyframes keyPress {
0% { transform: scale(1); box-shadow: 0 0 0 rgba(59, 130, 246, 0); }
50% { transform: scale(0.95); box-shadow: 0 0 10px rgba(59, 130, 246, 0.5); }
100% { transform: scale(1); box-shadow: 0 0 0 rgba(59, 130, 246, 0); }
}
@keyframes fadeIn {
from { opacity: 0; transform: translateY(10px); }
to { opacity: 1; transform: translateY(0); }
}
@keyframes pulseGlow {
0% { box-shadow: 0 0 5px rgba(59, 130, 246, 0.5); }
50% { box-shadow: 0 0 20px rgba(59, 130, 246, 0.8); }
100% { box-shadow: 0 0 5px rgba(59, 130, 246, 0.5); }
}
@keyframes blink {
0%, 100% { opacity: 1; }
50% { opacity: 0; }
}
.animate-fade-in {
animation: fadeIn 0.5s ease-out forwards;
}
.animate-pulse-glow {
animation: pulseGlow 2s infinite;
}
</style>
</head>
<body class="font-inter bg-gradient-game min-h-screen text-light flex flex-col">
<!-- 导航栏 -->
<nav class="bg-dark/80 backdrop-blur-md border-b border-primary/20 sticky top-0 z-50 transition-all duration-300">
<div class="container mx-auto px-4 py-3 flex justify-between items-center">
<div class="flex items-center space-x-2">
<i class="fa-solid fa-keyboard text-primary text-2xl"></i>
<h1 class="text-xl md:text-2xl font-bold bg-gradient-to-r from-primary to-blue-400 text-transparent bg-clip-text">
打字练习
</h1>
</div>
<button class="md:hidden text-gray-300 hover:text-primary transition-colors duration-300">
<i class="fa-solid fa-bars text-xl"></i>
</button>
</div>
</nav>
<!-- 主要内容区 -->
<main class="flex-grow container mx-auto px-4 py-8">
<!-- 游戏区域 -->
<section class="max-w-4xl mx-auto bg-dark/60 backdrop-blur-sm rounded-2xl p-6 md:p-8 border border-primary/30 shadow-xl shadow-primary/10 mb-8 transform transition-all duration-500 hover:shadow-primary/20">
<!-- 游戏状态信息 -->
<div class="flex flex-wrap justify-between items-center mb-6 gap-4">
<div class="flex items-center space-x-4">
<div class="stat-card bg-dark/80 rounded-xl p-3 border border-primary/20 flex items-center space-x-2 animate-fade-in" style="animation-delay: 0.1s">
<i class="fa-solid fa-clock text-primary text-xl"></i>
<div>
<p class="text-xs text-gray-400">剩余时间</p>
<p id="timer" class="text-2xl font-bold">60</p>
</div>
</div>
<div class="stat-card bg-dark/80 rounded-xl p-3 border border-primary/20 flex items-center space-x-2 animate-fade-in" style="animation-delay: 0.2s">
<i class="fa-solid fa-tachometer-alt text-primary text-xl"></i>
<div>
<p class="text-xs text-gray-400">当前速度</p>
<p id="wpm" class="text-2xl font-bold">0</p>
<p class="text-xs text-gray-400">WPM</p>
</div>
</div>
</div>
<div class="flex items-center space-x-4">
<div class="stat-card bg-dark/80 rounded-xl p-3 border border-primary/20 flex items-center space-x-2 animate-fade-in" style="animation-delay: 0.3s">
<i class="fa-solid fa-check-circle text-green-500 text-xl"></i>
<div>
<p class="text-xs text-gray-400">正确率</p>
<p id="accuracy" class="text-2xl font-bold">0%</p>
</div>
</div>
<button id="start-btn" class="bg-primary hover:bg-primary/90 text-white font-bold py-3 px-6 rounded-xl transition-all duration-300 transform hover:scale-105 flex items-center space-x-2 animate-fade-in animate-pulse-glow" style="animation-delay: 0.4s">
<i class="fa-solid fa-play"></i>
<span>开始游戏</span>
</button>
<!-- 添加刷新按钮 -->
<button id="refresh-btn" class="bg-primary hover:bg-primary/90 text-white font-bold py-3 px-6 rounded-xl transition-all duration-300 transform hover:scale-105 flex items-center space-x-2 animate-fade-in" style="animation-delay: 0.4s">
<i class="fa-solid fa-sync"></i>
<span>刷新文本</span>
</button>
</div>
</div>
<!-- 打字区域 -->
<div class="typing-container bg-dark/80 rounded-xl p-6 md:p-8 border border-primary/20 mb-6 animate-fade-in transform transition-all duration-300 hover:shadow-lg hover:shadow-primary/10" style="animation-delay: 0.5s">
<div class="flex items-center justify-center mb-4">
<div class="w-24 h-1 bg-primary/30 rounded-full overflow-hidden">
<div id="progress-bar" class="h-full bg-primary" style="width: 0%"></div>
</div>
</div>
<!-- 滚动容器 -->
<div id="typing-text-container" class="typing-text-container mb-4">
<p id="typing-text" class="text-2xl md:text-3xl font-medium leading-relaxed">
准备好了吗?点击开始按钮,然后开始输入显示的文本。尽量快速且准确地输入!
</p>
</div>
<div class="relative">
<input type="text" id="typing-input" class="w-full bg-dark/50 text-light text-xl md:text-2xl py-4 px-6 rounded-lg border border-primary/40 focus:outline-none focus:ring-2 focus:ring-primary/50 transition-all duration-300 placeholder-gray-500" placeholder="开始输入..." disabled>
<div class="absolute right-4 top-1/2 transform -translate-y-1/2 text-gray-500">
<i id="caps-lock-indicator" class="fa-solid fa-lock-open hidden"></i>
</div>
</div>
</div>
<!-- 键盘可视化 -->
<div class="keyboard-container bg-dark/80 rounded-xl p-4 border border-primary/20 animate-fade-in transform transition-all duration-300 hover:shadow-lg hover:shadow-primary/10" style="animation-delay: 0.6s">
<div id="keyboard" class="keyboard-wrapper w-full overflow-x-auto pb-2">
<!-- 键盘将由JS动态生成 -->
</div>
</div>
</section>
<!-- 游戏结果 -->
<section id="results-section" class="max-w-4xl mx-auto bg-dark/60 backdrop-blur-sm rounded-2xl p-6 md:p-8 border border-primary/30 shadow-xl shadow-primary/10 mb-8 hidden transform transition-all duration-500 hover:shadow-primary/20">
<h2 class="text-2xl md:text-3xl font-bold text-center mb-6 bg-gradient-to-r from-primary to-blue-400 text-transparent bg-clip-text">游戏结果</h2>
<div class="grid grid-cols-1 md:grid-cols-3 gap-6">
<div class="stat-card bg-dark/80 rounded-xl p-6 border border-primary/20 text-center transform transition-all duration-300 hover:scale-105 hover:shadow-lg hover:shadow-primary/20">
<div class="w-16 h-16 bg-primary/10 rounded-full flex items-center justify-center mx-auto mb-4">
<i class="fa-solid fa-tachometer-alt text-primary text-3xl"></i>
</div>
<h3 class="text-lg font-medium text-gray-400 mb-1">最终速度</h3>
<p id="final-wpm" class="text-4xl font-bold">0 WPM</p>
<div class="mt-2 h-1 w-full bg-primary/20 rounded-full overflow-hidden">
<div class="final-wpm-progress h-full bg-primary" style="width: 0%"></div>
</div>
</div>
<div class="stat-card bg-dark/80 rounded-xl p-6 border border-primary/20 text-center transform transition-all duration-300 hover:scale-105 hover:shadow-lg hover:shadow-primary/20">
<div class="w-16 h-16 bg-green-500/10 rounded-full flex items-center justify-center mx-auto mb-4">
<i class="fa-solid fa-check-circle text-green-500 text-3xl"></i>
</div>
<h3 class="text-lg font-medium text-gray-400 mb-1">正确率</h3>
<p id="final-accuracy" class="text-4xl font-bold">0%</p>
<div class="mt-2 h-1 w-full bg-green-500/20 rounded-full overflow-hidden">
<div class="final-accuracy-progress h-full bg-green-500" style="width: 0%"></div>
</div>
</div>
<div class="stat-card bg-dark/80 rounded-xl p-6 border border-primary/20 text-center transform transition-all duration-300 hover:scale-105 hover:shadow-lg hover:shadow-primary/20">
<div class="w-16 h-16 bg-secondary/10 rounded-full flex items-center justify-center mx-auto mb-4">
<i class="fa-solid fa-pencil-alt text-secondary text-3xl"></i>
</div>
<h3 class="text-lg font-medium text-gray-400 mb-1">总输入</h3>
<p id="total-characters" class="text-4xl font-bold">0 字符</p>
<div class="mt-2 h-1 w-full bg-secondary/20 rounded-full overflow-hidden">
<div class="final-chars-progress h-full bg-secondary" style="width: 0%"></div>
</div>
</div>
</div>
<div class="mt-8 flex justify-center">
<button id="play-again-btn" class="bg-primary hover:bg-primary/90 text-white font-bold py-3 px-8 rounded-xl transition-all duration-300 transform hover:scale-105 flex items-center space-x-2">
<i class="fa-solid fa-redo"></i>
<span>再玩一次</span>
</button>
</div>
</section>
<!-- 难度选择 -->
<section class="max-w-4xl mx-auto bg-dark/60 backdrop-blur-sm rounded-2xl p-6 md:p-8 border border-primary/30 shadow-xl shadow-primary/10 mb-8 transform transition-all duration-500 hover:shadow-primary/20">
<h2 class="text-xl md:text-2xl font-bold mb-4 bg-gradient-to-r from-primary to-blue-400 text-transparent bg-clip-text">难度设置</h2>
<div class="grid grid-cols-1 md:grid-cols-3 gap-4">
<div class="difficulty-option border-2 border-primary/30 rounded-xl p-4 cursor-pointer hover:border-primary transition-all duration-300 transform hover:scale-105 bg-dark/80" data-difficulty="easy">
<div class="flex items-center justify-between mb-2">
<h3 class="font-bold">简单</h3>
<span class="bg-green-500/20 text-green-400 text-xs px-2 py-1 rounded-full">初学者</span>
</div>
<p class="text-sm text-gray-400 mb-3">简短的句子,较慢的倒计时</p>
<div class="flex justify-between items-center">
<span class="text-xs text-gray-500">时间: 90秒</span>
<i class="fa-solid fa-check-circle text-green-500 opacity-0"></i>
</div>
</div>
<div class="difficulty-option border-2 border-primary/30 rounded-xl p-4 cursor-pointer hover:border-primary transition-all duration-300 transform hover:scale-105 bg-dark/80" data-difficulty="medium">
<div class="flex items-center justify-between mb-2">
<h3 class="font-bold">中等</h3>
<span class="bg-yellow-500/20 text-yellow-400 text-xs px-2 py-1 rounded-full">进阶者</span>
</div>
<p class="text-sm text-gray-400 mb-3">中等长度句子,标准倒计时</p>
<div class="flex justify-between items-center">
<span class="text-xs text-gray-500">时间: 60秒</span>
<i class="fa-solid fa-check-circle text-green-500 opacity-100"></i>
</div>
</div>
<div class="difficulty-option border-2 border-primary/30 rounded-xl p-4 cursor-pointer hover:border-primary transition-all duration-300 transform hover:scale-105 bg-dark/80" data-difficulty="hard">
<div class="flex items-center justify-between mb-2">
<h3 class="font-bold">困难</h3>
<span class="bg-red-500/20 text-red-400 text-xs px-2 py-1 rounded-full">专家</span>
</div>
<p class="text-sm text-gray-400 mb-3">长句子,快速倒计时</p>
<div class="flex justify-between items-center">
<span class="text-xs text-gray-500">时间: 30秒</span>
<i class="fa-solid fa-check-circle text-green-500 opacity-0"></i>
</div>
</div>
</div>
</section>
</main>
<!-- 页脚 -->
<footer class="bg-dark/80 backdrop-blur-md border-t border-primary/20 py-6">
<div class="container mx-auto px-4">
<div class="flex flex-col md:flex-row justify-between items-center">
<div class="mb-4 md:mb-0">
<div class="flex items-center space-x-2">
<i class="fa-solid fa-keyboard text-primary text-xl"></i>
<span class="font-bold text-lg">打字练习</span>
</div>
<p class="text-sm text-gray-400 mt-1">提升你的打字速度,挑战极限!</p>
</div>
<div class="flex space-x-6">
<a href="#" class="text-gray-400 hover:text-primary transition-colors duration-300">
<i class="fa-brands fa-github text-xl"></i>
</a>
<a href="#" class="text-gray-400 hover:text-primary transition-colors duration-300">
<i class="fa-brands fa-twitter text-xl"></i>
</a>
<a href="#" class="text-gray-400 hover:text-primary transition-colors duration-300">
<i class="fa-brands fa-instagram text-xl"></i>
</a>
</div>
</div>
<div class="border-t border-primary/10 mt-6 pt-6 text-center text-sm text-gray-500">
© 2025 打字练习 | 提升你的打字技能
</div>
</div>
</footer>
<script>
// 打字游戏逻辑
document.addEventListener('DOMContentLoaded', function() {
// DOM元素
const startBtn = document.getElementById('start-btn');
const typingInput = document.getElementById('typing-input');
const typingTextContainer = document.getElementById('typing-text-container');
const typingText = document.getElementById('typing-text');
const timerEl = document.getElementById('timer');
const wpmEl = document.getElementById('wpm');
const accuracyEl = document.getElementById('accuracy');
const resultsSection = document.getElementById('results-section');
const finalWpmEl = document.getElementById('final-wpm');
const finalAccuracyEl = document.getElementById('final-accuracy');
const totalCharactersEl = document.getElementById('total-characters');
const playAgainBtn = document.getElementById('play-again-btn');
const progressBar = document.getElementById('progress-bar');
const capsLockIndicator = document.getElementById('caps-lock-indicator');
const difficultyOptions = document.querySelectorAll('.difficulty-option');
const keyboardWrapper = document.getElementById('keyboard');
const refreshBtn = document.getElementById('refresh-btn'); // 获取刷新按钮
// 游戏状态
let gameStarted = false;
let timer = 60;
let timerInterval;
let startTime;
let currentText = '';
let correctChars = 0;
let totalChars = 0;
let currentDifficulty = 'medium';
// 文本库
const textBank = [
"编程是与计算机对话的艺术,每个程序员都是代码世界的诗人。",
"在数字的海洋中,算法是指引我们前行的灯塔,数据是无尽的宝藏。",
"学习编程不仅是掌握一门技术,更是培养一种解决问题的思维方式。",
"当你的代码开始有了生命,你会发现编程是世界上最神奇的魔法。",
"最好的代码是那些既能够高效运行,又能够被人理解的代码。",
"在编程的世界里,没有完美的代码,但有不断追求完美的程序员。",
"调试是将错误从你的代码中解放出来的过程,也是编程中最有趣的部分。",
"每一个bug都是一次学习的机会,每一次修复都是一次成长。",
"编程教会我们,复杂的问题可以分解为简单的步骤来解决。",
"真正的程序员不写代码,他们只是和编译器交流自己的想法。",
"代码是写给人看的,只是恰好能被机器执行。",
"如果你认为数学很难,那你应该试试编程。",
"编程就像下棋,一步错可能导致满盘皆输,但坚持下去总会有转机。",
"在编程中,如同在生活中,重要的不是你遇到了多少问题,而是你如何解决它们。",
"编程是未来的语言,学习它就是在为明天做准备。",
"Web开发需要掌握HTML、CSS和JavaScript,这三者缺一不可。",
"数据结构和算法是编程的基础,良好的基础能让你走得更远。",
"人工智能正在改变世界,机器学习是人工智能的核心技术。",
"响应式设计确保网站在各种设备上都能提供良好的用户体验。",
"版本控制系统如Git,是现代软件开发中不可或缺的工具。",
"前端框架如React、Vue和Angular正在重塑Web开发的方式。",
"数据库设计是构建高效应用程序的关键环节。",
"云计算让我们能够更高效地利用计算资源,降低成本。",
"移动应用开发需要考虑屏幕尺寸、触摸交互等多种因素。",
"用户体验设计是创造成功产品的重要组成部分。",
"测试是软件开发过程中不可或缺的环节,能确保代码质量。"
];
// 生成键盘可视化
function generateKeyboard() {
keyboardWrapper.innerHTML = '';
// 键盘布局定义
const keyboardLayout = [
['`', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', 'Backspace'],
['Tab', 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '[', ']', '\\'],
['Caps Lock', 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', ';', '\'', 'Enter'],
['Shift', 'Z', 'X', 'C', 'V', 'B', 'N', 'M', ',', '.', '/', 'Shift'],
[' ', 'Space', ' ']
];
// 特殊按键宽度配置 - 使用相对单位
const keyWidths = {
'Backspace': 1.5,
'Tab': 1.25,
'\\': 1.25,
'Caps Lock': 1.35,
'Enter': 1.85,
'Shift': 1.75,
'Space': 5
};
// 计算基础尺寸
const baseKeyWidth = 50; // 基础按键宽度(px)
const baseKeyHeight = 50; // 基础按键高度(px)
const baseSpacing = 4; // 基础间距(px)
// 计算键盘总宽度
let maxRowWidth = 0;
keyboardLayout.forEach(row => {
let rowWidth = 0;
row.forEach(key => {
const width = keyWidths[key] || 1;
rowWidth += width;
});
if(rowWidth > maxRowWidth) {
maxRowWidth = rowWidth;
}
});
// 计算缩放因子,使键盘适应容器
const containerWidth = keyboardWrapper.clientWidth;
const availableWidth = containerWidth - (baseSpacing * (14 - 1)); // 14个按键的间距
const scaleFactor = Math.min(1, availableWidth / (maxRowWidth * baseKeyWidth));
// 应用缩放后的尺寸
const scaledKeyWidth = baseKeyWidth * scaleFactor;
const scaledKeyHeight = baseKeyHeight * scaleFactor;
const scaledSpacing = baseSpacing * scaleFactor;
// 为每个键盘行创建容器
keyboardLayout.forEach((row, rowIndex) => {
const rowEl = document.createElement('div');
rowEl.className = 'keyboard-row';
rowEl.style.marginBottom = `${scaledSpacing}px`;
// 创建每行的按键
row.forEach(key => {
const keyEl = document.createElement('div');
// 计算按键宽度
const keyWidth = (keyWidths[key] || 1) * scaledKeyWidth;
// 设置按键样式
keyEl.className = `key bg-dark/50 text-light border border-primary/30 rounded-md mx-${scaledSpacing / 2} transition-all duration-150 transform hover:scale-105 hover:bg-primary/20 text-center select-none`;
keyEl.style.width = `${keyWidth}px`;
keyEl.style.height = `${scaledKeyHeight}px`;
keyEl.dataset.key = key;
// 特殊键的显示文本
let displayText = key;
if(key === ' ') displayText = 'Space';
// 根据屏幕尺寸调整字体大小
const isMobile = window.innerWidth < 768;
const fontSize = isMobile ? 'text-xs' : key.length > 1 ? 'text-xs' : 'text-sm';
keyEl.innerHTML = `<span class="${fontSize}">${displayText}</span>`;
rowEl.appendChild(keyEl);
});
keyboardWrapper.appendChild(rowEl);
});
}
// 高亮按下的键
function highlightKey(key) {
// 处理特殊情况
if (key === ' ') {
key = 'Space';
}
// 统一转换为大写,以匹配键盘布局
key = key.toUpperCase();
const keyEl = document.querySelector(`.key[data-key="${key}"]`);
if (keyEl) {
keyEl.classList.add('bg-primary/30', 'key-press-animation');
setTimeout(() => {
keyEl.classList.remove('bg-primary/30', 'key-press-animation');
}, 150);
}
}
// 根据难度获取文本
function getTextByDifficulty() {
// 复制原数组
const filteredTexts = [...textBank];
// 根据难度调整文本长度
if(currentDifficulty === 'easy') {
// 简单难度:短文本
filteredTexts.sort((a, b) => a.length - b.length);
return filteredTexts[Math.floor(Math.random() * (filteredTexts.length / 2))];
} else if(currentDifficulty === 'hard') {
// 困难难度:长文本
filteredTexts.sort((a, b) => b.length - a.length);
return filteredTexts[Math.floor(Math.random() * (filteredTexts.length / 2))];
} else {
// 中等难度:随机文本
return filteredTexts[Math.floor(Math.random() * filteredTexts.length)];
}
}
// 选择随机文本
function getRandomText() {
return getTextByDifficulty();
}
// 格式化打字文本,添加高亮效果和光标
function formatTypingText(input) {
input = input || '';
let html = '';
for(let i = 0; i < currentText.length; i++) {
if(i < input.length) {
if(input[i] === currentText[i]) {
html += `<span class="char-correct">${currentText[i]}</span>`;
} else {
html += `<span class="char-incorrect">${currentText[i]}</span>`;
}
} else if(i === input.length) {
html += `<span class="typing-cursor">${currentText[i]}</span>`;
} else {
html += currentText[i];
}
}
typingText.innerHTML = html;
// 自动滚动到当前光标位置
const cursorElement = typingText.querySelector('.typing-cursor');
if (cursorElement) {
const cursorRect = cursorElement.getBoundingClientRect();
const containerRect = typingTextContainer.getBoundingClientRect();
// 计算需要滚动的距离
if (cursorRect.bottom > containerRect.bottom) {
typingTextContainer.scrollTop += cursorRect.bottom - containerRect.bottom;
} else if (cursorRect.top < containerRect.top) {
typingTextContainer.scrollTop -= containerRect.top - cursorRect.top;
}
}
}
// 计算WPM(每分钟字数)
function calculateWPM() {
const timeSpent = (Date.now() - startTime) / 60000; // 转换为分钟
if(timeSpent === 0) return 0;
const wpm = Math.round(correctChars / 5 / timeSpent);
return wpm;
}
// 计算正确率
function calculateAccuracy() {
if(totalChars === 0) return 0;
return Math.round((correctChars / totalChars) * 100);
}
// 更新计时器和进度条
function updateTimer() {
timer--;
timerEl.textContent = timer;
// 更新进度条
const percentage = (timer / getTimeLimit()) * 100;
progressBar.style.width = `${percentage}%`;
// 时间快结束时的视觉效果
if(timer <= 10) {
timerEl.classList.add('text-red-500', 'animate-pulse');
progressBar.classList.add('bg-red-500');
progressBar.classList.remove('bg-primary');
} else {
progressBar.classList.remove('bg-red-500');
progressBar.classList.add('bg-primary');
}
if(timer <= 0) {
endGame();
}
}
// 根据难度获取时间限制
function getTimeLimit() {
switch(currentDifficulty) {
case 'easy': return 90;
case 'medium': return 60;
case 'hard': return 30;
default: return 60;
}
}
// 开始游戏
function startGame() {
if(gameStarted) return;
// 设置游戏状态
gameStarted = true;
startBtn.disabled = true;
startBtn.innerHTML = '<i class="fa-solid fa-spinner fa-spin"></i><span>游戏进行中</span>';
typingInput.disabled = false;
typingInput.focus();
// 重置游戏数据
timer = getTimeLimit();
timerEl.textContent = timer;
timerEl.classList.remove('text-red-500', 'animate-pulse');
correctChars = 0;
totalChars = 0;
wpmEl.textContent = '0';
accuracyEl.textContent = '0%';
progressBar.style.width = '100%';
progressBar.classList.remove('bg-red-500');
progressBar.classList.add('bg-primary');
// 获取随机文本
currentText = getRandomText();
typingText.textContent = currentText; // 在游戏开始前显示要打的文本
formatTypingText();
// 开始计时器
startTime = Date.now();
timerInterval = setInterval(updateTimer, 1000);
// 滚动到打字区域
typingInput.scrollIntoView({ behavior: 'smooth', block: 'center' });
}
// 结束游戏
function endGame() {
if(!gameStarted) return;
// 清除计时器
clearInterval(timerInterval);
gameStarted = false;
// 更新UI
startBtn.disabled = false;
startBtn.innerHTML = '<i class="fa-solid fa-play"></i><span>开始游戏</span>';
typingInput.disabled = true;
typingInput.value = '';
// 计算最终结果
const finalWpm = calculateWPM();
const accuracy = calculateAccuracy();
// 显示结果
finalWpmEl.textContent = `${finalWpm} WPM`;
finalAccuracyEl.textContent = `${accuracy}%`;
totalCharactersEl.textContent = `${totalChars} 字符`;
// 结果动画
animateResultBar('.final-wpm-progress', finalWpm, 150);
animateResultBar('.final-accuracy-progress', accuracy, 150);
animateResultBar('.final-chars-progress', Math.min(totalChars / 100 * 100, 100), 150);
// 显示结果部分并添加动画
resultsSection.classList.remove('hidden');
resultsSection.classList.add('animate-fade-in');
// 滚动到结果部分
setTimeout(() => {
resultsSection.scrollIntoView({ behavior: 'smooth', block: 'start' });
}, 300);
}
// 结果进度条动画
function animateResultBar(selector, value, duration) {
const elements = document.querySelectorAll(selector);
elements.forEach(el => {
let start = 0;
const interval = setInterval(() => {
start += 1;
el.style.width = `${start}%`;
if(start >= value) {
clearInterval(interval);
}
}, duration / value);
});
}
// 重置游戏
function resetGame() {
if(gameStarted) {
clearInterval(timerInterval);
gameStarted = false;
}
// 重置UI
startBtn.disabled = false;
startBtn.innerHTML = '<i class="fa-solid fa-play"></i><span>开始游戏</span>';
typingInput.disabled = true;
typingInput.value = '';
timerEl.textContent = getTimeLimit();
timerEl.classList.remove('text-red-500', 'animate-pulse');
wpmEl.textContent = '0';
accuracyEl.textContent = '0%';
progressBar.style.width = '100%';
progressBar.classList.remove('bg-red-500');
progressBar.classList.add('bg-primary');
typingText.textContent = '准备好了吗?点击开始按钮,然后开始输入显示的文本。尽量快速且准确地输入!';
// 隐藏结果部分
resultsSection.classList.add('hidden');
}
// 切换文本函数
function changeText() {
currentText = getRandomText();
typingText.textContent = currentText;
if (gameStarted) {
typingInput.value = '';
correctChars = 0;
totalChars = 0;
wpmEl.textContent = '0';
accuracyEl.textContent = '0%';
formatTypingText();
}
}
// 事件监听器
startBtn.addEventListener('click', startGame);
playAgainBtn.addEventListener('click', () => {
resetGame();
startGame();
});
refreshBtn.addEventListener('click', changeText); // 为刷新按钮添加点击事件监听器
typingInput.addEventListener('input', function() {
if(!gameStarted) return;
const input = typingInput.value;
totalChars = input.length;
// 计算正确字符数
correctChars = 0;
for(let i = 0; i < Math.min(input.length, currentText.length); i++) {
if(input[i] === currentText[i]) {
correctChars++;
}
}
// 更新显示
formatTypingText(input);
wpmEl.textContent = calculateWPM();
accuracyEl.textContent = `${calculateAccuracy()}%`;
// 检查是否完成
if(input.length === currentText.length) {
endGame();
}
});
// 键盘事件监听
document.addEventListener('keydown', function(e) {
if(e.key === 'CapsLock') {
capsLockIndicator.classList.toggle('hidden');
capsLockIndicator.classList.toggle('fa-lock-open');
capsLockIndicator.classList.toggle('fa-lock');
}
// 高亮按下的键
if(e.key.length === 1 || ['Backspace', 'Tab', 'Enter', 'Shift', ' '].includes(e.key)) {
let keyDisplay = e.key;
if(keyDisplay === ' ') keyDisplay = 'Space';
highlightKey(keyDisplay);
}
// 如果游戏未开始,按任意键不聚焦输入框
if(!gameStarted) {
e.preventDefault();
}
});
// 难度选择
difficultyOptions.forEach(option => {
option.addEventListener('click', function() {
// 移除所有选中状态
difficultyOptions.forEach(opt => {
opt.querySelector('i').classList.add('opacity-0');
opt.classList.remove('border-primary');
opt.classList.add('border-primary/30');
});
// 添加当前选中状态
this.querySelector('i').classList.remove('opacity-0');
this.classList.remove('border-primary/30');
this.classList.add('border-primary');
// 更新难度
currentDifficulty = this.dataset.difficulty;
// 如果游戏未开始,更新计时器显示
if(!gameStarted) {
timerEl.textContent = getTimeLimit();
// 重新获取文本并显示
currentText = getRandomText();
typingText.textContent = currentText;
}
});
});
// 初始化
generateKeyboard();
// 在游戏开始前显示要打的文本
currentText = getRandomText();
typingText.textContent = currentText;
// 页面滚动效果
window.addEventListener('scroll', function() {
const nav = document.querySelector('nav');
if (window.scrollY > 10) {
nav.classList.add('py-2');
nav.classList.remove('py-3');
} else {
nav.classList.add('py-3');
nav.classList.remove('py-2');
}
});
// 窗口大小变化时重新生成键盘
window.addEventListener('resize', generateKeyboard);
});
</script>
</body>
</html>